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how_to_use_the_patterns [2020/10/01 00:02]
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how_to_use_the_patterns [2022/09/19 10:08] (current)
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 ==== How to use the patterns ==== ==== How to use the patterns ====
  
-Pedagogical design patterns describe experiential knowledge about solution to problems/situations that may arise when designing a learning setting (in this case a virtual collaborative learning project). The solutions are described in general terms, but using practical examples. When using patterns, following points should be considered:+The collected experience presented in this Wiki is structured in the form of Didactical Design Patterns to give systematic solutions to key problems connected to running VCL projects. In this way, we wish to share our experience with other institutions as a practical guide for transfarable best practices. 
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 +Didactical Design Patterns describe experiential knowledge about solution to problems/situations that may arise when designing a learning setting (in this case a virtual collaborative learning project). The solutions are described in general terms, but using practical examples. When using patterns, following points should be considered:
  
   * The patterns describe only problems that are known to occur in a typical VCL project, focusing on necessary decision points.   * The patterns describe only problems that are known to occur in a typical VCL project, focusing on necessary decision points.
   * The patterns offer a general solution to a known problem, providing the context in which this problem is likely to occur. They do not provide exact procedures, hence leaving flexibility to exactly define the problem and its context and individually consider the suitability of the suggested solution.   * The patterns offer a general solution to a known problem, providing the context in which this problem is likely to occur. They do not provide exact procedures, hence leaving flexibility to exactly define the problem and its context and individually consider the suitability of the suggested solution.
   * Each pattern describes a problem and context. It is well possible that the same problem may occur in a context that is not covered by a pattern. In this case you can still read the solution, as it usually offer some points that need to be considered and these may help you find a solution for your alternative scenario.   * Each pattern describes a problem and context. It is well possible that the same problem may occur in a context that is not covered by a pattern. In this case you can still read the solution, as it usually offer some points that need to be considered and these may help you find a solution for your alternative scenario.
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 +The structure of each pattern is as follows:
 +
 +^**Problem** |Description of the problem|
 +^**Framework** |Description of the context|
 +^**Solution** |Description of the solution|
 +^**Links** |Links to other relevant patterns|
  
 If you would like to use the patterns in the design of your learning setting, we suggest following procedure: If you would like to use the patterns in the design of your learning setting, we suggest following procedure:
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   - Decide on concrete activities and their sequence.   - Decide on concrete activities and their sequence.
   - If relevant, consider further connected patterns.   - If relevant, consider further connected patterns.
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 +The [[:the_vcl_cycle:start|overview of a VCL cycle]] shows a basic structure of the Wiki and is therefore useful for the navigation. The documentation also provides further [[:how_to_use_the_patterns|suggestions for the use of the patterns]].